Hisakazu Hirabayashi * Official Blog任天堂の次世代携帯ゲーム機はエヌビディアのチップ?

任天堂の次世代携帯ゲーム機はエヌビディアのチップ?

日本のニュースサイト、INSIDEで伝えている原文。BRIGHT SIDE OF NEWSの記事です。

When Jen-Hsun Huang, co-founder and CEO of nVidia announced that he expects to see Tegra capturing 50% of nVidia's revenue within the next couple of years, a lot of people thought that this is a smoke screen to sway the attention from its battles against AMD and Intel.

Incredibly how it may sound, from what we are hearing nVidia is dead on achieving its course. With a very aggressive approach, the company managed to sway not just Microsoft with the Zune HD multimedia player [based on Tegra APX 2600] or Samsung's BeatPlayer M1 [also known as YP-M1], but also a long-time IBM and ATI customer - Nintendo.

Launched in 2004, the Nintendo DS and its two latter redesigns [DS Lite and DSi] sold in massive 111.49 million units. With almost 40 million handheld consoles sold in United States alone, Nintendo DS owns 68.3% of worldwide market share.

As the time passed by, Nintendo started to work on the successor of its handheld console with a debut planned for late 2010 [Tokyo Game Show?]. According to our confidential sources, Nintendo is going to use Tegra System-on-Chip processor for the successor of DS/DSi handheld console. Unlike the current design, nVidia offered a single-chip proposal to Nintendo, a company famous for keeping the hardware platform absolutely simple.

Given the fact that Nintendo DS hardware is based upon 16-bit and 32-bit ARM cores, it looks like Next-Gen DS could be backwards compatible with the DS application library. According to our sources, all of the apps that came for old DS could run on a single ARM11 core, yet alone the next-gen CorTex-A9-based Tegra, leaving graphics subsystem to do "something smarter".

Currently, we have no information what exact chip is being used [just that nVidia won the contract], but with the debut set for February 2010, the second generation of Tegra chips could make an excellent base [to be launched at Mobile World Congress in Barcelona].
The question of power consumption and performance is quite aninteresting one. With Gen2 Tegra offering quite a graphics punch;GeForce 9 based hardware [CUDA-enabled design] should offer immenseexperience on small screens - we see no reason why you could not have4x Anti-Aliasing and 8x Anisotropic filtering on a dual-screen system.If Nintendo picked the current gen hardware, i.e. Tegra 600 or APX 2600- it will be getting 65nm chips. If they go with 2nd gen parts, theywill get 40nm chips offering higher performance and lower powerconsumption. The moment we learn about the exact hardware going intoNintendo's next-gen console, we'll inform you.

Thus, it is not hard for us to imagine that Tegra could outship GeForce boards just like Intel's Atom CPU shipped in more units than expensive Nehalem processors. Naturally, the profit ratio is significantly different, but something in the range of $4-5 per chip would mean nVidia could earn half a billion USD from a single deal [over the course of life for the Nintendo's next-gen part].

Now, the billion dollar question is: if Nintendo chose nVidia for the handheld console, does that mean nVidia may have an entrance into the lucrative Wii business? Bear in mind that Wii console was sold in 53.97 million units, taking almost half of current console market [48.4%, according to VGchartz.com]. Also, we wonder what is going to be in next-generation PlayStation Portable...



■要点
・これは任天堂からではなく、 NVIDIA(エヌヴィディア社)の発表。
・NVIDIAは新製品、Tegraシステムが出ることによって、大幅に売上を伸ばすとアナウンスした。
・はじめ、この情報は同業ともいえる、AMDとインテルに対する牽制と考えられていた。
・だが、このニュースを掲載したBSN(BRIGHT SIDE OF NEWS)の独自取材によると、売上増の根拠はニンテンドーDSの次世代機に、Tegraシステムを使用するからだと予測している。
・つまり、本報道は、任天堂はもちろん、NVIDIAが発表したものではなく、「次世代のニンテンドーDSに搭載される」ということはBSNによる予測記事である。
・英ARM社製のチップ構成を考えると、現行機と互換性を持つ可能性が高い。
・次世代のTegraシステムは来年2月に発表される。
・これを任天堂は2010年中(東京ゲームショウ開催時期の頃?)に発売する計画を立てている。
・BSNが得ている情報は少ないが、それはただの噂ではなく信頼できる情報源から得たものだと述べている。

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